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	<title>Comments for chaotic currents</title>
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	<link>http://chaoticcurrents.com</link>
	<description>debra levin gelman :: information architect</description>
	<lastBuildDate>Sun, 08 May 2011 13:10:25 +0000</lastBuildDate>
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		<title>Comment on The Princess Paradox by Lori Widelitz-Cavallucci</title>
		<link>http://chaoticcurrents.com/2011/04/20/the-princess-paradox/#comment-37</link>
		<dc:creator><![CDATA[Lori Widelitz-Cavallucci]]></dc:creator>
		<pubDate>Sun, 08 May 2011 13:10:25 +0000</pubDate>
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		<description><![CDATA[What an outstanding post in showing how we can balance the gender-specific toys to better enhance our children&#039;s learning on all levels. Your ideas are really great ways to combat what society tells us is appropriate for each gender.]]></description>
		<content:encoded><![CDATA[<p>What an outstanding post in showing how we can balance the gender-specific toys to better enhance our children&#8217;s learning on all levels. Your ideas are really great ways to combat what society tells us is appropriate for each gender.</p>
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		<title>Comment on Designing for Kids: The Basics by Zizu Cooks up a Tune &#8211; Design Concept &#124; Bubulu Labs</title>
		<link>http://chaoticcurrents.com/2010/08/16/wow-cool-designing-digital-experiences-for-kids/#comment-25</link>
		<dc:creator><![CDATA[Zizu Cooks up a Tune &#8211; Design Concept &#124; Bubulu Labs]]></dc:creator>
		<pubDate>Mon, 28 Mar 2011 18:50:00 +0000</pubDate>
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		<description><![CDATA[[...] to Fil Dunsky and Sam Garton for making our concepts come to life. I discovered Debra&#8217;s chaotic currents blog on my twitter trails, and was so happy to see that our design concepts were exactly in line with [...]]]></description>
		<content:encoded><![CDATA[<p>[...] to Fil Dunsky and Sam Garton for making our concepts come to life. I discovered Debra&#8217;s chaotic currents blog on my twitter trails, and was so happy to see that our design concepts were exactly in line with [...]</p>
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		<title>Comment on Designing for Kids: The Basics by dgelman</title>
		<link>http://chaoticcurrents.com/2010/08/16/wow-cool-designing-digital-experiences-for-kids/#comment-13</link>
		<dc:creator><![CDATA[dgelman]]></dc:creator>
		<pubDate>Mon, 16 Aug 2010 20:40:20 +0000</pubDate>
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		<description><![CDATA[Susan, thanks SO MUCH for the clarification! I also posted a correction in the comments section on the podcast page on Radio Johnny.]]></description>
		<content:encoded><![CDATA[<p>Susan, thanks SO MUCH for the clarification! I also posted a correction in the comments section on the podcast page on Radio Johnny.</p>
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		<title>Comment on Designing for Kids: The Basics by Susan McVeigh</title>
		<link>http://chaoticcurrents.com/2010/08/16/wow-cool-designing-digital-experiences-for-kids/#comment-12</link>
		<dc:creator><![CDATA[Susan McVeigh]]></dc:creator>
		<pubDate>Mon, 16 Aug 2010 20:14:17 +0000</pubDate>
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		<description><![CDATA[Hi Debra,
Fascinating talk, with lots of excellent thoughts. I would like to correct one statement you make, however. Webkinz is the invention of GANZ, not gund as you state in the interview.]]></description>
		<content:encoded><![CDATA[<p>Hi Debra,<br />
Fascinating talk, with lots of excellent thoughts. I would like to correct one statement you make, however. Webkinz is the invention of GANZ, not gund as you state in the interview.</p>
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